HIRE
ME
Elijah Wickerham
Projects
Concept Art
About Me
Dev Log
Go to my Github
Technical Designer
Game Projects
C#
Technical art and asset pipelines
environment editor system in C# with a visual interface
Illustrate and animate hundreds of props and characters
Blueprints
Mechanics synced with procedural animation
Spawning behavior of enemy AI
Gameplay programmer
Blueprints
RTS systems design for use by enemy AI
Designing and balancing systems interactions
Used built in environment and foliage editors to create 3 playable maps.
Blender
3D Modeling in Blender
Level Creation in Unity
Collaborative Level Design