
Who will defeat the ever expanding, solar system swallowing, galaxy gargling, freaky, evil Biomorgs!?!?!?!?
These abominable alien astronauts have been on a been on a nonstop rampage across the reaches of the galaxy. Every planet in their path is conquered, colonized, and consumed. YOU must play as Tuff Butts, the uber strong super human super soldier sent deep into space to single handedly stop these aliens. How? By kicking every single one of their asses (or equivalent thereof) and sending them back to the singularity they crawled out of!

What it is
Biomorgs is a first person shooter game-prototype built in Unreal Engine 5. The player must destroy all of the invasive aliens, but their numbers keep growing. The longer it takes you to defeat one hive, the stronger the others grow. Each base Each level contains a standard map, with bases that evolve differently each time you play. The player must choose which order to take out the bases in, employing as much or as little strategy as desired. Cut off their resource drones? Sure! Sneak in and blow up their turrets? Why not! Walk right in the front door and shotgun each alien in the head? Now we're talking!
What I did
I built this prototype in Unreal Engine 5 over the span of a month.
- Worked with UE5 blueprints to design and implement a base building system used by the enemy AI.
- Designed and balanced interactions between resource gathering and base building features.
- Used built in environment and foliage editors to create 3 playable maps.
- Create explosion system for destroyed machines.